09/05/2014, Cyberworlds 2014

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Andreas will present the kairus artwork Password:****** as a research paper at this years Cyberworld 2014 conference in Santander, Spain. The paper is called “How to obtain passwords of online scammers by using social engineering methods”. The paper will be presented in the special session “Arts, Design and virtual worlds” chaired by Dr. Gianluca Mura, Politecnico di Milano University, Italy.

Aims and Scope:
Virtual Worlds are information spaces & communities that immensely augment the way we interact, participate and receive information throughout the world. Virtual Worlds seriously impact our lives and the evolution of the world economy by taking such forms as social networking services, 3D shared virtual communities and massively multiplayer online role-playing games. Arts, Design and Virtual World is a CYBERWORLDS 2014 special session that would analyze and trace the advancements of new art and design theories and practices in virtual worlds: http://artsvirtualworlds.artsmachine.org.

Keywords: Cyber Art and Design, MetaPlastic, Digital Culture, Cybernetic, Virtual Worlds, Cyber Semiotic, Virtual Art, Computer Graphics.

Andreas Zingerle, Cyberworlds 2014, Santander, Palacio de la Magdalena
This years Cyberworlds conference was at the Palacio de la Magdalena in Santander, Spain.
Palacio de la Magdalena, Cyberworlds 2014, Andreas Zingerle
Backside view of the Palace
Palacio de la Magdalena
A map of the peninsula Magdalena where the conferenece took place for 3 days
Palacio de la Magdalena
On Sunday, the pre-conference day, we got a small tour through the palace and got to know its history.
Palacio de la Magdalena
Not every room was accessible to the public, some rooms were reserved for the Cyberworlds conference
Palacio de la Magdalena, Cyberworlds 2014
Opening ceremony by Andres Iglesias, the Cyberworlds steering comitee and representatives of Santander.
Cyberworlds 2014
Opening talk by Prof. Tomoyuki Nishita, who is Professor Emeritus – University of Tokyo and Professor – Department of Economical Science, Hiroshima Shudo University, JAPAN aswell as Director – UEI Research, JAPAN
Cyberworlds 2014
400 years of Spanish-Jaapanese relations through the travels of Hasekura Tsunenaga
Cyberworlds 2014
First conference day, morning walk to the Palace, around 8a catching the sunset.
Cyberworlds 2014
Dew Harrisson from the University of Wolverhampton presented her recent research on “Creative Approaches to Exploring the Interstice between the Virtual and the Real”
Cyberworlds 2014, Andreas Zingerle
I was second presenting my paper around the password:****** artwork and the social engineering strategies scammers use to infiltrate email inboxes
Cyberworlds 2014
The session chair Gianluca Mura presented his research on Metaplasticity
Cyberworlds 2014
Michael Johanson presented his work in progress design methodology “Wanderlost” and his upcoming EU project
Cyberworlds 2014
In the Art Culture and Heritage track Crowd Helen C. Miles presented her post-doc project “Sourced Digitisation of Cultural Heritage Assets”
Cyberworlds 2014
In the Space and Simulation track Matthias Wölfel from Karlsruhe presented “Interacting with Ads in Hybrid Urban Space”, a very interesting research project on personalizing ads according to face recognition. really well done presentation, but not the future I want to live in or be part of. good to be aware of it though that there are interesting developments taking place in this direction.
Cyberworlds 2014
Some concerns on responsive advertisement
Cyberworlds 2014
Main keynote from Bill Seaman on his pioneering work from the last 25 years. Amazing tour he gave through his works and collaborations.
Cyberworlds 2014
connected screen sculpture
Cyberworlds 2014
Gianluca and me on the way to the fake Almira cave, photo-bombed by Tinnawat Nuangjumnong 🙂
Cyberworlds 2014
‘The great explosion’ painting by Vernando Vicente (2004) in the museum of Altamira.
Cyberworlds 2014
Alena Mesarosova and Manuel Ferrer Hernandez presented a poster and paper on “ARecycle NOID ARt Game: The Augmented Reality Game in Public Space”
Cyberworlds 2014
Similar to the ‘Faceless patrons’ poster they also included a live AR demo of the work that you can try out next to the poster.